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Short Serious Games Creation under the Paradigm of Software Process and Competencies as Software Requirements. Case Study: Elementary Math Competencies

Arturo BARAJAS-S., Francisco J. ÁLVAREZ-R., Ricardo MENDOZA-G. +1 yazar

tojetCilt 2015/14, Sayı 2

Development of digital resources is difficult due to their particular complexity relying on pedagogical aspects. Another aspect is the lack of well-defined development processes, experiences documented, and standard methodologies to guide and organize game development. Added to this, there is …

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